DIGITAL MEDIA ARTIST
I use Unreal Engine 4 and other applications to bring my ideas to life through interactivity.
Drafting and illustrating my ideas is a crucial step when developing worlds and characters for my projects.
I use 3D modeling tools such as Maya and ZBrush to develop assets for real-time PC and VR experiences.
I use Motion Graphics and 3D animation to create stories, trailers, logo animations, and GIFs.
Video game and simulation artist
available for contract work.
Tell Me About Your Project